Developer Log Hello again. It’s been a while since the last post. With some freelance work going on alongside development, updates have slowed down a bit—so...
The demo version has been updated. Please refer to the previous post for detailed patch notes. This game realistically isn't generating much income yet, and I'm...
The demo is scheduled to be updated sometime next week. Important Notice Due to the difficulty of maintaining save file compatibility across major system change...
Demo Update Please refer to the previous update notes for full details. Additional Fixes Fixed an issue where exchanged abilities might not have been saved prop...
The demo is scheduled to be updated sometime next week. Bug Fixes Fixed an issue where the damage boost after a successful dodge was not being applied correctly...
The demo is also be updated. New Features FSR 3 Upscaling Support AMD's FidelityFX Super Resolution 3 technology has been integrated. It enables high-quality vi...
The systems updated in the Early Access version have now been applied to the demo. For more details, please refer to the previous Early Access update notes. Ema...
Early Access Only System Changes A new save system has been implemented. Decal selection and application functionality has been added. A 0.5-second delay has be...