25.04.28 Update
Project SJHG(프로젝트 산중호걸) » Devlog
Changes
- Fixed a bug related to dodging
- SP checks were not functioning correctly during consecutive dodges.
- After the first dodge, subsequent dodge inputs now trigger immediately when the key is pressed, instead of waiting for the key to be released.
- The time window to chain into an attack or another dodge after dodging has been increased from 0.2 seconds to 0.3 seconds.
- When chaining into another action during a dodge, the transition now happens immediately upon input without delay.
These changes have been applied to the demo version first.
Early Access Version Update (Coming Soon)
The following changes will be included in the next update:
- Slot upgrade feature
- Icon replacements
- New NPC models
- Translation improvements
- Additional bug fixes
- Graphics Card Performance Check Feature
- Email: bu30808dev@gmail.com
- Discord(KR): https://discord.gg/GYvmFDaZ87
- Steam: https://store.steampowered.com/app/3231920/_/
Files
ProjectSJHG-DEMO 2.9 GB
Version 35 89 days ago
Get Project SJHG(프로젝트 산중호걸)
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Project SJHG(프로젝트 산중호걸)
The Journey to Restore the Distorted Time and Space
Status | In development |
Author | bu30808 |
Genre | Action |
Tags | 3D, Action RPG, Furry, Singleplayer, Souls-like |
Languages | English, Korean |
More posts
- 25.07.25 BugFix4 hours ago
- 25.07.22 Demo bugfix3 days ago
- 25.07.14 Notice11 days ago
- 25.07.13 Bugfix12 days ago
- 25.07.10 Demo Update & Bug Fixes15 days ago
- 25.07.08 Update16 days ago
- 25.07.02 DevPost22 days ago
- 25.06.15 DevLog39 days ago
- 25.05.31 Update55 days ago
- 25.05.29 Update57 days ago
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