25.01.28 Update


System Improvements

  • Integrated RVT for the early zones and the Twisted Forest.
  • Improved crash issues by ensuring the game waits for background processes to complete during data layer state changes.
  • Adjusted the brightness of certain portals to make them more distinguishable.


Performance Optimization

  • Fixed an issue where portal scene capture did not stop, improving frame rate drops.
  • Resolved abnormal memory usage related to the navigation system.


Bug Fixes

  • Mitigated crashing issues when transitioning from the Dimensional Rift to the Twisted Forest.
    • Suspected to occur when the character enters before required resources are loaded.
    • Related to waiting during layer state changes.
  • Fixed an issue where the boss would lose its super armor after exiting a stun state.
  • Fixed an issue where some landscape HLODs were generated at excessively close distances.
  • Resolved an issue where some landscape HLODs appeared black.
  • Added some missing data due to internal structural changes
    • Skybox change functionality in certain areas
    • Unlocking functionality for some locked doors
  • Reduced the default HLOD layer cell size.


This content was tested on a laptop with a Ryzen 7 4800H and a 3060 6GB GPU.


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