25.01.28 Update
Project SJHG(프로젝트 산중호걸) » Devlog
System Improvements
- Integrated RVT for the early zones and the Twisted Forest.
- Improved crash issues by ensuring the game waits for background processes to complete during data layer state changes.
- Adjusted the brightness of certain portals to make them more distinguishable.
Performance Optimization
- Fixed an issue where portal scene capture did not stop, improving frame rate drops.
- Resolved abnormal memory usage related to the navigation system.
Bug Fixes
- Mitigated crashing issues when transitioning from the Dimensional Rift to the Twisted Forest.
- Suspected to occur when the character enters before required resources are loaded.
- Related to waiting during layer state changes.
- Fixed an issue where the boss would lose its super armor after exiting a stun state.
- Fixed an issue where some landscape HLODs were generated at excessively close distances.
- Resolved an issue where some landscape HLODs appeared black.
- Added some missing data due to internal structural changes
- Skybox change functionality in certain areas
- Unlocking functionality for some locked doors
- Reduced the default HLOD layer cell size.
This content was tested on a laptop with a Ryzen 7 4800H and a 3060 6GB GPU.
- Email: bu30808dev@gmail.com
- Discord(KR): https://discord.gg/GYvmFDaZ87
- Steam: https://store.steampowered.com/app/3231920/_/
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Project SJHG(프로젝트 산중호걸)
The Journey to Restore the Distorted Time and Space
Status | In development |
Author | bu30808 |
Genre | Action |
Tags | 3D, Action RPG, Furry, Singleplayer, Souls-like |
Languages | English, Korean |
More posts
- 25.07.22 Demo bugfix23 hours ago
- 25.07.14 Notice9 days ago
- 25.07.13 Bugfix10 days ago
- 25.07.10 Demo Update & Bug Fixes13 days ago
- 25.07.08 Update14 days ago
- 25.07.02 DevPost20 days ago
- 25.06.15 DevLog37 days ago
- 25.05.31 Update53 days ago
- 25.05.29 Update55 days ago
- 25.05.19 Update64 days ago
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