24.11.26 Update
Project SJHG(프로젝트 산중호걸) » Devlog
Bug Fixes
- Fixed an issue where status effect accumulation occurred during invincible states.
- Resolved a bug allowing players to bypass the Battle Mage and access the back area.
- Fixed inaccessible paths preventing item collection in specific areas.
Changes
- Updated and optimized some projectile systems.
- Projectiles repeatedly failed to detect players after packaging. This was soooo annoying
- Added a slight background to NPC dialogue text.
- Enhanced attribute options are now displayed in a vertical list.
- If the base's savepoint is active, the base is added to the top button in the Navigate Between Savepoints menu
Elder
- Reduced petrification buildup from hits.
- Decreased some damage values.
Goblin Battle Mage
- Decreased the homing capability of certain projectiles.
For suggestions or issues regarding the game, please contact at bu30808dev@gmail.com.
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Project SJHG(프로젝트 산중호걸)
The Journey to Restore the Distorted Time and Space
Status | In development |
Author | bu30808 |
Genre | Action, Role Playing |
Tags | 3D, Furry, Singleplayer, Souls-like |
Languages | English, Korean |
More posts
- 25.01.30 Demo Update22 hours ago
- 25.01.28 Update2 days ago
- 25.01.21 Update9 days ago
- 25.01.19 Update11 days ago
- 25.01.18 Development Notes12 days ago
- 25.01.18 Updates and Team Recruitment12 days ago
- 25.01.10 demo update19 days ago
- 25.01.04 Demo Update26 days ago
- 25.01.03 Update27 days ago
- 25.01.02 Update28 days ago
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