24.11.21 Update


Bug Fixes

  • Resolved an issue where the stun gauge from a previous boss fight remained after retrying.
  • Fixed a rare crash that occurred when moving to a different location at the end of a monster's rotation.
  • Fixed an issue where the boss battle would forcibly switch to a peaceful state.
  • Addressed a high probability issue preventing item sales in the shop.
  • Corrected a missing mechanic where each point of Strength adds to maximum health.
  • Fixed an issue where potion enhancement levels did not affect healing amounts.
  • Resolved a problem where another consumable item could be used while already using one.


Changes

  • Removed explosion damage during Phase 2 entry for the Troll boss.
  • Increased the time intervals between the Troll boss's attacks.
  • Movement now stops immediately when stunned.
  • Removed AI focus when stunned.
  • Improved visibility of the Crystal Mage’s projectiles.
  • Set TwistedForest foliage draw distance to unlimited.
  • After resurrection or moving via a save point, the camera now aligns to a fixed position.
  • Health/Mana potions now heal based on the greater value between percentage or a fixed amount.
    • The base fixed value is 50, with an additional 5 per enhancement level.
  • Agility now increases maximum Stamina (SP).
  • Unified the increase in Health, Mana, and Stamina per Willpower point to 2 for all.

For suggestions or issues regarding the game, please contact at bu30808dev@gmail.com.

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