24.11.21 Update
Project SJHG(프로젝트 산중호걸) » Devlog
Bug Fixes
- Resolved an issue where the stun gauge from a previous boss fight remained after retrying.
- Fixed a rare crash that occurred when moving to a different location at the end of a monster's rotation.
- Fixed an issue where the boss battle would forcibly switch to a peaceful state.
- Addressed a high probability issue preventing item sales in the shop.
- Corrected a missing mechanic where each point of Strength adds to maximum health.
- Fixed an issue where potion enhancement levels did not affect healing amounts.
- Resolved a problem where another consumable item could be used while already using one.
Changes
- Removed explosion damage during Phase 2 entry for the Troll boss.
- Increased the time intervals between the Troll boss's attacks.
- Movement now stops immediately when stunned.
- Removed AI focus when stunned.
- Improved visibility of the Crystal Mage’s projectiles.
- Set TwistedForest foliage draw distance to unlimited.
- After resurrection or moving via a save point, the camera now aligns to a fixed position.
- Health/Mana potions now heal based on the greater value between percentage or a fixed amount.
- The base fixed value is 50, with an additional 5 per enhancement level.
- Agility now increases maximum Stamina (SP).
- Unified the increase in Health, Mana, and Stamina per Willpower point to 2 for all.
For suggestions or issues regarding the game, please contact at bu30808dev@gmail.com.
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Project SJHG(프로젝트 산중호걸)
The Journey to Restore the Distorted Time and Space
Status | In development |
Author | bu30808 |
Genre | Action, Role Playing |
Tags | 3D, Furry, Singleplayer, Souls-like |
Languages | English, Korean |
More posts
- 24.11.22 Update1 day ago
- 24.11.20 Update3 days ago
- 24.11.16 Update7 days ago
- 24.11.15 BugFix8 days ago
- 24.11.15 Dodge not working during lock-on8 days ago
- 24.11.14 Update9 days ago
- 24.11.13 Update10 days ago
- 24.11.08 Update15 days ago
- 24.11.04 Update and Notes19 days ago
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