24.11.13 Update


Bold the parts that are applied in the demo.

Bug Fixes

  • Fixed an issue where save points appeared highlighted even when already activated.

Changes

UI Changes

Character Information


  • Removed the character scene capture display.
  • Split the information previously displayed in the character window into two separate sections.
  • Hovering over equipped items now displays detailed information.


Equipment


  • Detailed information on equipped items is now displayed.
  • To change equipment, click the slot to bring up an item list and select the desired item.
  • The method for registering items in the quick slot has also been changed to this format.
  • Only basic character information will now be shown, while other details will be displayed more concisely.


Inventory


  • Removed the character status display window from the inventory.


LevelUp

  • The level-up UI has been modified to improve clarity.


Status Effect Changes

Previously, status effects remained until the accumulated value dropped to 0, meaning raising resistance only prolonged the duration of the status effect.

Now, once the accumulation reaches the limit, it will maintain that level for a set duration per effect. When the status effect ends, the accumulation will be reset.


Other

  • Added NPCs at key locations to provide situational explanations.
  • Adjusted the scale of certain objects in the base area.
  • Removed some objects that restricted movement for characters in the base area.


For suggestions or issues regarding the game, please contact at bu30808dev@gmail.com.


Files

Demo 2.4 GB
Version 10 41 days ago

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