24.11.04 Update and Notes
Project SJHG(프로젝트 산중호걸) » Devlog
Since September, I've been doing QA on my own for a little over a month leading up to the release.
I thought I had resolved everything, but there were far too many unresolved issues.
In particular, there were areas I couldn’t foresee due to my focus on development:
- Certain actions that I didn't expect players to try.
- Parts that functioned correctly in the development tool but failed after packaging.
If I had known it would be like this, I would have asked others for more QA before releasing.
It's been quite stressful.
Changes
- Aligned the demo version with the Early Access version.
- Removed weather effects (rain, snow) causing post-processing issues on the initial start screen.
- Changed the game options save method.
- Transitioned from a save file format to reading and writing through an ini file.
- Due to this change, previous option settings have been reset.
- Added an option to enable or disable portal scene capture(screenshot above) in the settings
- Displaying areas beyond the portal requires a lot of resources, so now players can turn it off if needed.
- Added missing crash reports
- There was an issue, possibly due to an engine bug, where crash reports were not included during packaging.
- Originally, if the game encountered a fatal error, I could view the error details. However, I was puzzled when I received reports of crashes but had no records. I later discovered that crash reports were missing during packaging.
- I resolved this by using a workaround, as the traditional packaging method continued to omit the crash reports.
Original
Change
- If the report doesn’t appear as intended, please contact me right away.
- You don’t need to manually send crash reports since they aren’t delivered to me anyway.
- Increased the size of elements attached to the main UI.
- Increased the time between Kraken’s double-sweep attack to make dodging easier.
- Removed Vulkan RHI.
- intended to provide Vulkan RHI support, but other high-priority issues have taken precedence. I hope to support it in the future if possible.
For suggestions or issues regarding the game, please contact at bu30808dev@gmail.com.
- Steam - https://store.steampowered.com/app/3231920/_/
- Smilegate Stove - https://store.onstove.com/en/games/4264
Files
Demo 2.4 GB
Version 7 50 days ago
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Project SJHG(프로젝트 산중호걸)
The Journey to Restore the Distorted Time and Space
Status | In development |
Author | bu30808 |
Genre | Action, Role Playing |
Tags | 3D, Furry, Singleplayer, Souls-like |
Languages | English, Korean |
More posts
- 24.12.21 DevLog3 days ago
- 24.12.05 Development Log19 days ago
- 24.11.30 Demo Update24 days ago
- 24.11.27 Update27 days ago
- 24.11.26 Update28 days ago
- 24.11.25 Update29 days ago
- 24.11.24 Update30 days ago
- 24.11.22 Update32 days ago
- 24.11.21 Update33 days ago
- 24.11.20 Update34 days ago
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