25.10.19 Update + Additional Notice
Project SJHG_Demo(프로젝트 산중호걸 데모) » Devlog
Update Notes
General Fixes & Improvements
- Fixed incorrect death zone setup in the starting area.
- Fixed several awkward animation transitions.
- As a result, some previously disabled AI behaviors have been restored.
- Removed the AI’s “damage awareness duration.”
- This should prevent cases where enemies lose track of the player despite having them in sight.
- Updated several visual effects:
- Goblin projectiles, death effects, and Lich spells.
- Applied world partitioning to sublevels that previously lacked it.
- Improved item and ability handling:
- When an item effect overlaps with specific animation segments, problematic tags are now forcibly cleared when the ability ends or is canceled.
- This should resolve issues where player input became unresponsive after being hit while using items.
- Fixed an issue where restarting after quitting a boss battle could spawn the player in the wrong area.
- Adjusted several conditions within boss AI behavior trees.
- Added an extra condition check to ensure characters in Super Armor state are not forced into hit reactions.
UI & Gameplay
- Tutorial pop-up messages no longer disappear after being read.
- Training dummies now respawn upon resting.
- Replaced the visual effect displayed upon player death.
- Updated certain animations of the Goblin Mage.
Early Access Only
- Added a new Kraken attack pattern.
- Added climbable terrain.
- When standing in front of climbable spots, press the interaction key to climb if conditions are met.
- Restored several Troll boss patterns that were previously removed due to animation issues.
- Quick-slot system updated:
- Before: Mouse Wheel Up = Change consumables / Mouse Wheel Down = Change abilities.
- Now: Mouse Wheel Up/Down = Change consumables, Ctrl + Mouse Wheel Up/Down = Change abilities.
- The game engine in use has been upgraded..
- (Demo version already updated in the previous patch.)
- Base area reworked:
- All building scales readjusted.
- (Demo version already includes this change.)
Additional Notice
There is a crash issue when interacting with tutorial objects that display pop-up images.
This issue will be resolved after applying the update
Support
- ko-fi : https://ko-fi.com/projectsjhg
- Email: bu30808dev@gmail.com
- Discord(KR): https://discord.gg/NJ7PfuR5fV
- Steam: https://store.steampowered.com/app/3231920/_/
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Project SJHG_Demo(프로젝트 산중호걸 데모)
The Journey to Restore the Distorted Time and Space
| Status | In development |
| Author | bu30808 |
| Genre | Action |
| Tags | 3D, Action RPG, Furry, Singleplayer, Souls-like |
| Languages | English, Korean |
More posts
- 25.10.09 BugFix&Changes49 days ago
- 25.10.07 BugFix51 days ago
- 25.09.29 Demo Fix60 days ago
- 25.09.25 Update63 days ago
- 25.09.20 Demo Update68 days ago
- 25.08.20 Development Progress99 days ago
- 25.07.31 DevLogJul 31, 2025
- 25.07.25 BugFix[add]Jul 25, 2025
- 25.07.22 Demo bugfixJul 22, 2025

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